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Author Topic: Randomisation to rotation in look-at mode  (Read 824 times)

Rio

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Randomisation to rotation in look-at mode
« on: August 22, 2021, 10:13:27 PM »
I don't have any screen shots, but I came upon a problem today, I wanted to use the look-at effect, but the re-introduce a degree of randomisation. I managed a work around using multiple geo references (lights actually, but they'll be groups eventually with light and geo) slightly rotated off the z-axis.

I wondered if there's an alteration to effect expresion I can use to do this with just one geo reference instead?

Michal Karmazín

  • iToo Software
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Re: Randomisation to rotation in look-at mode
« Reply #1 on: August 23, 2021, 02:16:15 PM »
Hi,

There’s the Look At object with Falloff effect which allows you to adjust the Randomness as desired. Please feel free to check the attached sample scene.

Best regards,