Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: thanulee on September 01, 2016, 01:55:19 PM

Title: Replacing low detail with high detail asset inside forest
Post by: thanulee on September 01, 2016, 01:55:19 PM
Hi, i have some objects scattered inside a forest. All are low polys and i wanna replace em with high polys so i can do some close up shots, and i do not want em to move or change or anything at all. Just to have higher polys. Is that possible? thanks
Title: Re: Replacing low detail with high detail asset inside forest
Post by: Michal KarmazĂ­n on September 01, 2016, 02:05:57 PM
Hi,

Well, there shouldn't be any problem as assigning the "high-poly" object(s) over the actual "low-poly" item(s) under Geometry - Properties - Custom Object will not have influence over the distribution (unless you're using the Collisions feature based on item's size).

Hope that helps.

Best regards,
Title: Re: Replacing low detail with high detail asset inside forest
Post by: thanulee on September 01, 2016, 03:55:54 PM
Thanks, im asking this cause it seemed on my viewport that did affect the distribution while i had no collisions. Is that likely? Or probably only in my viewport (point cloud)? I couldnt render to verify scene was too heavy for tests. thanks