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Author Topic: Scaling a rotation map  (Read 1240 times)


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Scaling a rotation map
« on: October 17, 2013, 02:11:15 PM »
I managed successfully to assign a map for controlling the rotation of scattered objects.
Unfortunately I can´t find a possibility to move or scale the map. :-\
Can somebody describe the workflow for that?
Thank you,


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Re: Scaling a rotation map
« Reply #1 on: October 17, 2013, 04:27:20 PM »
The Rotation map gets the UV coordinates of the Surface. So, just adjust the scale modifying UV, or directly in the "Coordinates" properties of the map.
Carlos Quintero
iToo Software