Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: mitviz on December 04, 2017, 04:02:09 PM

Title: scattering a proxy vs a mesh
Post by: mitviz on December 04, 2017, 04:02:09 PM
i am using Fstorm renderer but wondering is it better to scatter a proxy or the mesh?
Title: Re: scattering a proxy vs a mesh
Post by: iToo on December 04, 2017, 04:35:33 PM
We have not technical details about how FStorm handles them, but probably it's not worth to use proxies.
In all cases, a single copy of the source object exists in memory, and Forest (and the renderer) creates instances of it.

This FAQ entry (https://forum.itoosoft.com/faq/should-i-use-meshes-or-proxies-with-forest-in-v-ray/) describes the differences between using proxy or mesh in V-Ray. I guess it's applicable to most of render engines, including FStorm.

Title: Re: scattering a proxy vs a mesh
Post by: mitviz on December 05, 2017, 03:18:42 AM
ok thanks