Forest Pack > Forest Pro (*)

Scripts for Forest Pack

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Michal Karmazín:
Hi,

The Material > Optimize Materials feature allows you Apply Forest Color to a Selection or the Material Library (attaching screen-shot). Hope that helps.

Best regards,

Adam86:

--- Quote from: Michal Karmazín on March 13, 2018, 04:27:43 PM ---Hi,

The Material > Optimize Materials feature allows you Apply Forest Color to a Selection or the Material Library (attaching screen-shot). Hope that helps.

Best regards,

--- End quote ---

Amazing!!! that was quick work :)

FlynnAD:

--- Quote from: Paul Roberts on May 04, 2016, 10:50:54 AM ---InstancesToForest

This script looks in the scene to find instances of the objects in Forest Pack's item list. When it finds them they're added to FP, matching the position, rotation and scale.

Paul.

--- End quote ---

Hi Paul,
Your script is fantastic. I've used it to convert old mental ray proxies into a format that I can now re-use in Vray, as well as grabbing hundreds of 3dsmax instances into one forest object.

However, I've noticed that the script WILL ALWAYS MISS ONE OBJECT. Just one, not two, not none. If you make an array of instances in 3dsmax, then make a forest object from these instances using your script, it's easy to pick out the single object that doesn't make the cut. Can you find the glitch in your script that causes one random item to be excluded?

Thanks,
Matt

Rokas:

--- Quote from: FlynnAD on May 13, 2018, 04:39:37 AM ---Hi Paul,
Your script is fantastic. I've used it to convert old mental ray proxies into a format that I can now re-use in Vray, as well as grabbing hundreds of 3dsmax instances into one forest object.

However, I've noticed that the script WILL ALWAYS MISS ONE OBJECT. Just one, not two, not none. If you make an array of instances in 3dsmax, then make a forest object from these instances using your script, it's easy to pick out the single object that doesn't make the cut. Can you find the glitch in your script that causes one random item to be excluded?

Thanks,
Matt

--- End quote ---

In 36th line remove "-1" so it look like this:
      for x = 1 to (instanceList.count) do

Haider of Sweden:
A script that sets Display > Viewport to
* Mesh
* Proxy
* Points-cloud

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