Hi
I have an interior scene where I see my trees through the glass, I want to render the interior with brute force then re render the glass with irradiance map.
I cant seem to get the matte object to work, if i change the forest object in vray properties to matte object, the textures all go weird and becomes very green.
If i use a vraymtlwrapper and turn on matte surface, I dont get the reflections of the trees in the interior?
Whats the correct way to do it?
Thanks