Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: TATproductions on January 14, 2015, 12:11:54 PM
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Here's a regularly case we are facing :
- A scene assembler made a scene with multiple forest and regular topology
- The renderMan get this scene and made his shoots with it
- Sometime the renderMan want to extract some part of a forest to hide it or to make it has an isolated foreground.
The way we are making it at the moment is pretty tough : copy of the forest, create a spline to exclude in the first one & include in the other...
Would it be possible to make a futur feature or a possible easier workflow ?
Thanks !
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If you don't need to change the distribution, would set Forest objects in Custom Edit mode, select the items and attach or detach them using Tree Editor tools (http://docs.itoosoft.com/display/FORESTPACK/Tree+Editor#TreeEditor-ToattachanotherForestobject).
It's possible to revert to Generate mode and keep the distribution, although not obviously after applying attach/detach.
I hope that helps.
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Yep indeed, this help a lot.
But we sometimes have a little difference between the two modes, especially when forest has specific Areas values, like falloff density and so...
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Thanks for letting me know. We'll check it.
Ideally both modes should generate the same result, but there are many parameters involved, so probably we missed some of them.