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Author Topic: Procedurall placement like in Horizon Zero Dawn  (Read 1271 times)

MrMint1982

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Procedurall placement like in Horizon Zero Dawn
« on: June 08, 2017, 06:30:22 AM »
Hello I am courious if something like this is in plan. I mean a new preset category would be really fantstic. One click and you could populate a whole world with plants, trees, rocks, etc. I think that would be very intersting for a lot of artists! Architects for example time is money :)!

For the Unreal Engine is something like this in development:

https://80.lv/articles/procedural-ecosystem-for-ue4-in-action/

Michal Karmazín

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Re: Procedurall placement like in Horizon Zero Dawn
« Reply #1 on: June 08, 2017, 11:32:10 AM »
Hi,

Big thanks for the provided link. We'll evaluate implementation of similar tools in future releases. Thanks in advance for any further comments you can share about it with us / our user community regarding the better implementation into your pipeline.

Best regards,