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Author Topic: Forest Color Get Color from Map Problem  (Read 1840 times)

EM3498

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Forest Color Get Color from Map Problem
« on: December 20, 2013, 11:32:08 PM »
Hello
I'm trying to randomize color of forest objects ( editable mesh 5 boxes ) by map used on surface,
I want colors to be exaclly like on surface, not randomly applied.
My problem is that when i turn on "get color from Map" next "as texture on surface" and next "variation by element" exact colors are only applied to whole items/objects, not to elements.
I want to be able to put exact colors from surface map to each element of object used in forest.
How to do that?
It's interesting that when i turn on "get color from Map" next "random values" and next "variation by element" colors are randomly placed to elements of objects.
But i dont want colors to be randomly placed from surface map to elemets
I want colors to be placed to elements  exactly like on surface
I have added pictures to illustrate this situation.

Best Regards
Greg

iToo

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Re: Forest Color Get Color from Map Problem
« Reply #1 on: December 21, 2013, 09:31:56 AM »
Unfortunately "get color from map" doesn't work with elements, only with items. We tried to implement it some time ago, but there are certain technical limitations.

I just realized this issue is not described in the documentation. I apologize by that, we'll add a note about it.
Carlos Quintero
iToo Software

EM3498

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Re: Forest Color Get Color from Map Problem
« Reply #2 on: December 21, 2013, 12:09:38 PM »
Thank you for info

Do you think it is possible to add this feature in future builds?
I will be very usefull in many situations, when we must have exact surface colors on objt=ect used in forest, and don't want to make those objects very small/ explode to single elements

Best
Greg

iToo

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Re: Forest Color Get Color from Map Problem
« Reply #3 on: December 21, 2013, 01:15:04 PM »
I'm afraid it will not be possible. There are several technical restrictions for this feature that we cannot solve.
Carlos Quintero
iToo Software