Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: RealViz on May 21, 2024, 01:25:24 pm
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Hi, would it be possible to add to the accuracy of the transforms? For example, if I am distributing seats in a stadium and I want to rotate them slightly (for a more realistic look) even a 1° tilt is too much. Would it be possible to enter values in tenths/sevenths? Thank you
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Hi,
You should be able to use significantly lower values, corresponding to the units defined in the Customize > Units Setup window. If you're using the Numeric Operator, please ensure it is set to the Float or Scene Units type (not Integer). That should help.
Best regards,
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Yes I also thought it was by assigning a different operator. Unfortunately neither works for some reason. Not a problem with you in "." and "," we use Czech environment. Anyway, I also tried "." and ",".
Everything works OK in the whole 3ds max environment. Just not for transform FP :-(
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Video: https://youtu.be/bt0TxjcNqEs (https://youtu.be/bt0TxjcNqEs)
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My apologies, I didn't realize that this is the Forest Pack Pro board. I was mistakenly thinking about the RailClone plug-in.
As you've noted, Transform spinners handle integer numbers, which are generally precise enough for random values within that range. However, for cases requiring a very small range, there's a simple workaround using Effect (https://docs.itoosoft.com/forestpack/forest-plugin/effects) for such scenarios. I've attached a simple example of the "realNumberRandomRotation" effect for randomizing the Z Rotation (similarly applicable to other axes if necessary) using real numbers.
I hope that helps.
Best regards,
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Thanks!