I have a strange situation,
I have installed the FP (via network folder shares and copying Shader Libraries) on all of our workstations and our render nodes and they all work as they should through BackBurner, however when I try to use distributed rendering some render Ok and some render with black rectangles instead of the mapped trees.
Strangely it appears that the machines that do work for DR are those that have never had FP installed on them previuosly, those that have even when uninstalled seem to create this anomoly.
Another stange thing is that this error only seems to occur when rendering objects from the library, using custom objects isn't a problem.
Has anyone had the same issue or got any helpful hints?
Thanks in advance