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Author Topic: Tree Editor - Custom Edit - Add (Duplicated objects if LOD is used)  (Read 490 times)

Sk-Films

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Found a glitch.

When using manual placement (with TreeEditor->Custom Edit->Add) and placing a model that is LOD, it will place duplicated models in the same place.
The number of duplicates is exact number of LOD subitems.
However they all will act as LODs.

To repeat this do following:

1) Create ForestLod add 2-3 sub-items.
2) Create Forest object add Lod as geometry
3) Go in TreeEditor->Switch Mode to Custom Edit->Enable Sub-object level->Add.  Now click on surface.

Visually it will create only 1 object (as they are all the same scale). But if you select them there will be 2-3 objects and all of them will act as multiple LODs.
If you delete them and leave only 1 - this will work correctly.


4

Michal Karmazín

  • iToo Software
  • Hero Member
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  • Posts: 1547
Re: Tree Editor - Custom Edit - Add (Duplicated objects if LOD is used)
« Reply #1 on: January 17, 2018, 04:21:10 PM »
Hi,

Thanks a lot for reporting this unwanted behavior - our main developers will look at this issue more in deep to check, what can be done to avoid it. Once again big thanks for your collaboration, your feedback is very important to us.

Best regards,