Hi,
First, let me mention, that because of how the distribution is being calculated in the Distribution > Image Mode, switching to the Custom Edit Mode would be highly recommendable for these purposes. Also, using the Automatic Render Mode would give “instanced results“ – instead the Meshes mode will do the trick in this case, just take in mind, that it comes with a significant performance hit in case of large distributions. Please find attached the modified scene (230105_VelocityTrouble_iToo.max).
I hope that helps.
Best regards,