Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: KQ8229 on July 24, 2023, 11:57:14 am
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I get splotches of light grass instead of edges.. The rais grass around objects don't work either ;D
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I think everything is working OK. You just need to remember that edge detects the polygon at "z=0" and thus the straw lying on the ground grows in the area that is inside and thus is not clipped.
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Hi,
It's really hard to say, what's happening exactly in your scene just from the provided image, if possible, please feel free to send us (https://forum.itoosoft.com/faq/how-to-send-a-file-to-itoo-software/) your scene (ideally simplified and containing just this problematic object(s)). Thanks in advance.
Best regards,
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Hi
I got the raise grass to work, but still can't get the tint edges to work for some how. I have sent it to you via wetransfer :)
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By the way. Those white spots on the stump, what are thoes and how do I get rid of them ?
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Replied by email.
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Thanks Michal
I can-t open your scene, because I use 3ds max 2018.... But I figured out, it has something to do with the material draget back to the material slot.
When I first did it, the top line in Geometry fp_grass must have bin selected, so therefore only some of the gras was addet the new color.
But still can't figure out, how to add the blevd correctly. If I select all in Geometry, and then drag the red line from the blend material to the material slot in Geometry, then all the grass is tinted..
And I can't drag if nothing is selected...!
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Hi,
I’ve just sent you the file in the 3ds max 2018 format. You can either select all items and drag and drop Material #4836 to Forest’s Material button or use the Clear button and assign such material to all used items (_forest_library_*) directly. I hope that helps.
Best regards,
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Thanks Michal
I got it to work, by adding the material to the forest object itself :-)