Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: UF2498 on April 16, 2018, 07:44:24 PM
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Pretty much what the title says. I run FP 5.2.0 on 3ds max 2016. I can drive scale changes with procedural maps like noise etc, but scale in a controlled way using textures and UV's. See attached.
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Oh and yes... If I change the map to object based XYZ - then something happens, but it seems unpredictable.
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It is working in my test:
(https://i.imgur.com/SGWU9Iv.jpg)
Could You please attach Your scene?
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Thanks, here goes.
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Hi, thanks for file.
The only thing You need to do is to add Your surface to a Surface rollout:
(https://i.imgur.com/JbDgHaX.gif)
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Face palm! Mea Culpa. Many thanks!