Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: RealViz on October 11, 2024, 03:29:55 pm
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Hi, I'm trying to create a grass paving. For some reason, however, the distribution of FP over UV only works on certain areas. I'm attaching an archive (max 2024) with a simplified scene with almost no textures etc.
tyFlow nedded -> tySelect mod.
Thanks
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Hi,
This issue is caused by negative values in one of the UVW Xform modifiers. Using a rotation of 357° instead of -3° appears to resolve the problem. Please find the revised scene (241014_FP_UV_distribution_ITOOSOFT.max) attached. I hope this helps!
Best regards,
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Thanks, it's weird anyway. The texture + displace works quite correctly. I guess I'll have to remember that it's causing problems with FP.
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The problem seems to be bigger than that. On another project, a similar bug appeared and this time without a single UVW-Xform.
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We appreciate your feedback. That's interesting - it will require a deeper investigation by our main developers. We'll keep you updated. Have a great day!
Best regards,
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Thank you, I'm also trying different variations. It's weird. In most cases, when I have for example a mask for forests on a large area, everything works as it should. If I figure something out, I'll post an observation.