Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: Tomas on May 03, 2017, 09:52:58 AM
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Hallo,
I am struggle to create an distribution map by vertex color map in UV mode. It works very well in XY mode, but when I switch to UV mode FP does not respect my vertex map. I ques some problem with map channel that disappear in UV mode? I paint vertex map in map channel 5.
Any suggestion in this?
Thank you.
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Hi,
I would suggest you to check this tightly related thread (https://forum.itoosoft.com/index.php?topic=4273.msg16657#msg16657). As mentioned there: "... because of the way how 3ds max handles channels, using the Vertex Color map for masking the distribution in the UV mode should be done in a following way: The Vertex Color map should be assigned to the Match Color ID on Map slot set to corresponding Map channel (in your case 5)."
Hope that helps.
Best regards,