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Author Topic: edge mode problems  (Read 1640 times)

filip

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edge mode problems
« on: April 02, 2015, 05:01:25 PM »
Hello,

I am trying to apply the edge mode to my scatteret patch of grass,
it worked on the even surface,
now it works in preview only, when I hit the radio button with the ctrl,

since I applied my FP grass to uneven surface - one clean polygonal object with shape merge cutouts, the edge mode does not work anymore...
simplified scene here.

could you help me please?
thanks,

F

iToo

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Re: edge mode problems
« Reply #1 on: April 02, 2015, 06:31:14 PM »
Hi, sincerely i needed a while to realize the problem: Edge mode is not supported for proxies, but we currently are not checking this from Points-cloud mode (it uses its own geometry).

Just use a standard mesh for the clump grass, that will solve the problem. We'll update the documentation and modify Points-cloud mode to handle this case.
Carlos Quintero
iToo Software

filip

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Re: edge mode problems
« Reply #2 on: April 02, 2015, 06:39:39 PM »
Thanks, thats simple!
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Klonsemann

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Re: edge mode problems
« Reply #3 on: July 21, 2015, 10:44:48 AM »
I just got the same Problem here, using VRay Proxies as grass patches.

Will that be solved so edgemode will work with proxies ?

iToo

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Re: edge mode problems
« Reply #4 on: July 21, 2015, 11:13:25 AM »
No, sorry. We have not plans to support Edge mode for proxies. There are technical limitations because the nature of this format.
Carlos Quintero
iToo Software

Klonsemann

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Re: edge mode problems
« Reply #5 on: July 21, 2015, 11:57:10 AM »
I guessed that. Thanks for the fast and clear answere.

Proxys are a kind of dead end in terms of modifying the geometry. We are heavy using proxys in all projects for several objects.
I just setup the grass with XrefObjects of EditMesh and checked the edgemode preview.
All works fine and the meshes stay outsourced that way.

Thanks for fastes support ever !