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Corona Render: Forest Color Map with Distribution Map bug
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Topic: Corona Render: Forest Color Map with Distribution Map bug (Read 2013 times)
Tengiz
Newbie
Posts: 13
Corona Render: Forest Color Map with Distribution Map bug
«
on:
May 19, 2014, 05:19:42 AM »
jpg01 - ForestColor Map with Distribution Map (set "full")
jpg02 - ForestColor Map with Distribution Map (set "other" and change my texture)
jpg03 - ForestColor Map with Distribution Map with collision (set "other" and change my texture)
I use my texture in Distribution Map and i use ForestColor Map. I have bug on render if i use texture in distribution map larger than 100x100 pixels.
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Last Edit: May 19, 2014, 05:26:26 AM by Tengiz
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Tengiz
Newbie
Posts: 13
Re: Corona Render: Forest Color Map with Distribution Map bug
«
Reply #1 on:
May 19, 2014, 05:22:46 AM »
Images
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iToo
Administrator
Hero Member
Posts: 4388
Re: Corona Render: Forest Color Map with Distribution Map bug
«
Reply #2 on:
May 19, 2014, 09:44:25 AM »
Please, try setting the texture in "Distribution->Map", instead in "Bitmap". That seems to solve the problem.
I added the bug to the to-do list.
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Carlos Quintero
iToo Software
Tengiz
Newbie
Posts: 13
Re: Corona Render: Forest Color Map with Distribution Map bug
«
Reply #3 on:
May 19, 2014, 05:51:56 PM »
It works if I set density x=100. If I change the density more than 170, the bug appears again.
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iToo
Administrator
Hero Member
Posts: 4388
Re: Corona Render: Forest Color Map with Distribution Map bug
«
Reply #4 on:
May 20, 2014, 10:09:27 AM »
Yes, you are right. It's a strange issue, because happens only with Corona Render.
We'll investigate the problem, although unfortunately there is not other workaround. I apologize by the inconveniences.
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Carlos Quintero
iToo Software
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Corona Render: Forest Color Map with Distribution Map bug
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