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Author Topic: VRay Proxy - Proxy Mesh Visibility  (Read 1555 times)


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VRay Proxy - Proxy Mesh Visibility
« on: April 06, 2016, 04:19:56 AM »
Hey, is there anyway to control (randomize) objects or a selected set of objects in a VRay Proxy - "Proxy Mesh Visibility" -  from within forest pro. Effects script or something??



Michal Karmazín

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Re: VRay Proxy - Proxy Mesh Visibility
« Reply #1 on: April 06, 2016, 10:48:44 AM »

Well, Forest can't access these VRayProxy object settings (like the Proxy mesh visibility), but I would suggest you a work-around for such purposes by using the Forest Color map.

Each "object" inside of the VRayProxy object should use a different material and by wiring the Forest Color map to the Opacity slot of such material and using black & white maps you can drive its visibility (& tweak its probability). Attaching screenshot of a possible set-up.

Hope you'll find it useful.

Best regards,