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Author Topic: Vrscene export fails  (Read 171 times)

sarfrazsaifi

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Vrscene export fails
« on: August 10, 2019, 09:21:56 AM »
Exporting Vrscene file for cloud rendering fails. Scene have a forest object with "Boundary checking set to edge". When it is set to point, then Vrcene export works fine. Any solution to it?

Michal Karmazín

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Re: Vrscene export fails
« Reply #1 on: August 12, 2019, 10:39:05 AM »
Hi,

Well, as mentioned in this "Exporting fully to V-Ray *.vrscene from 3DS Max for V-Ray Standalone, any tips?" tightly related thread:
Quote
"Hi, actually there is not support for V-Ray stand-alone but, depending of the scene's size, you can export the Forest objects to Max instances using Forest Tools."

Best regards,

iToo

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Re: Vrscene export fails
« Reply #2 on: August 12, 2019, 02:01:15 PM »
I must add that Edge mode will not work with vrscenes or Forest Tools.
It requires a render shader running together V-Ray advanced.
Carlos Quintero
iToo Software