Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: Lupaz on July 18, 2022, 06:45:02 PM
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Hi there,
How would you exclude an area in the attached case?
Thanks.
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As I recall, that render was done by applying the FP object to a UV surface. It's not currently possible to use exclude areas in that mode, but it something we're actually looking into improving at the moment.
Best,
Paul.
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Thanks.
How about a distance map? Is that possible? For example, with Corona distance map and a volume in the area that I want to exclude from?
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I think using a classic boolean or better tyBoolean will serve very well.
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Thanks.
How about a distance map? Is that possible? For example, with Corona distance map and a volume in the area that I want to exclude from?
This should work if you use the distance map as a Distribution texture. Note that you generally need to set the FP object to world origin when using Distance maps in this way.
Cheers,
Paul