Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: dylan86.exe on May 25, 2017, 03:02:54 AM

Title: What's the best way to blend two areas of grass together?
Post by: dylan86.exe on May 25, 2017, 03:02:54 AM
I have 2x fields of grass I'd like to blend together where they meet together. At the moment, where they join - there's a very distinct line. I'd like to blend them somehow so it looks more natural.

Title: Re: What's the best way to blend two areas of grass together?
Post by: Paul Roberts on May 25, 2017, 11:12:02 AM
Hi,

Thanks for contacting us. Probably the easiest way to create this is to use the Falloff controls that allow you gradually reduce the density of grass as it nears an edge. You can then overlap the Include areas for the two field and ged a gradation effect between the two.

For example here is a simple set up with two spline areas and a surface

(http://i.imgur.com/XHORscS.png)

The blend effect is created by increasing the Falloff > Include value.

(http://i.imgur.com/wxEbl40.png)

You can create each grass area as a separate Forest Object, or alternatively by controlling which items are scattered by each individual include area by using the Pick Plants option, found in the areas rollout.
(http://i.imgur.com/jnxu8cl.png)

I've attached a sample file with this setup. I hope that helps, please let me know if you have any further questions.

Many Thanks,

Paul

Title: Re: What's the best way to blend two areas of grass together?
Post by: dylan86.exe on May 25, 2017, 12:38:10 PM
Hi,

Thanks for contacting us. Probably the easiest way to create this is to use the Falloff controls that allow you gradually reduce the density of grass as it nears an edge. You can then overlap the Include areas for the two field and ged a gradation effect between the two.

For example here is a simple set up with two spline areas and a surface

(http://i.imgur.com/XHORscS.png)

The blend effect is created by increasing the Falloff > Include value.

(http://i.imgur.com/wxEbl40.png)

You can create each grass area as a separate Forest Object, or alternatively by controlling which items are scattered by each individual include area by using the Pick Plants option, found in the areas rollout.
(http://i.imgur.com/jnxu8cl.png)

I've attached a sample file with this setup. I hope that helps, please let me know if you have any further questions.

Many Thanks,

Paul

Thank you Paul, that was exactly what I was looking for.