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Author Topic: why forest is squashing geometry?  (Read 547 times)

lukx

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why forest is squashing geometry?
« on: January 26, 2018, 09:33:51 AM »
Why forestpack is squashing geometry?

Michal Karmazín

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Re: why forest is squashing geometry?
« Reply #1 on: January 26, 2018, 03:34:24 PM »
Hi,

When using "scaled surface(s)" (like on your "Box002" object (207.064 %)) Forest will inherit this scale (and that's not always desirable). In these cases, we usually suggest applying the Reset XForm utility over that surface to reset its local coordinates & scale. This will require recreating Forest objects (or apply the Reset XForm modifier too, delete it and Update surfaces data) to get the right scale. Attaching screen-shots. Hope that helps.

Best regadrs,

amitgedia

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Re: why forest is squashing geometry?
« Reply #2 on: January 28, 2018, 05:04:03 PM »
Hi,
this happened to me once too and i think Paul suggested the same thing of resetting the xform and it worked so i hope this helps you too mate...

FC1888

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Re: why forest is squashing geometry?
« Reply #3 on: January 29, 2018, 12:05:23 AM »
No geometry, should be scaled, unless you do so, in sub-object mode. If you just have to do it, you should  ALWAYS use reset xform, to correct the problems it will most definitely cause later down the line.