Hi,
in my scene a helicopter cflies above a FP forest. So I'd like the trees beneath the helicopter being shaked more and more as it comes closer (and idealy break some of then).
That should be possible with a noise + vol. select. But when I add modifier on top of the FP object it simply disappears.
I read somewhere to go to Display/mode/meshe but doing this also make the FP object disappear.
Fabrice