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Author Topic: Crash With V-Ray 3.3 clipper mesh object and 5.0.3 beta  (Read 733 times)

Torgeir Holm

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Crash With V-Ray 3.3 clipper mesh object and 5.0.3 beta
« on: January 15, 2016, 01:28:06 PM »
Crash bug: I'm just quickly testing out some concepts for a new project, and wanted to see if I could use the V-Ray mesh clipper in V-Ray 3.3 with Forest Pack Pro beta 5.0.3 - The attached simple scene crashes 3ds Max on render.

iToo

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Re: Crash With V-Ray 3.3 clipper mesh object and 5.0.3 beta
« Reply #1 on: January 15, 2016, 02:08:57 PM »
Thanks for reporting the bug. I think i've found the problem.
Please, try the attached patch. You must replace ForestVRay33.dll in the Max root folder (Max 2016 only).
Carlos Quintero
iToo Software

Torgeir Holm

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Re: Crash With V-Ray 3.3 clipper mesh object and 5.0.3 beta
« Reply #2 on: January 15, 2016, 02:59:08 PM »
Yes, that worked! Thank you for being so incredibly fast :)

iToo

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Re: Crash With V-Ray 3.3 clipper mesh object and 5.0.3 beta
« Reply #3 on: January 15, 2016, 05:06:13 PM »
Glad i could help out. This time was easy to fix :)
Carlos Quintero
iToo Software