Itoo Software Forum
Forest Pack => Forest Pro (*) => Forest Pro beta => Topic started by: RealViz on June 06, 2024, 11:49:38 am
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Hello,
I'm trying out the new FP 9.0.1 and when I render what works in FP 8.x, Max crashes. Minidump attached.
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It crashes at some point of our V-Ray code. But unfortunately, i cannot identify what object is causing it, or what is the problem exactly.
If possible, please send us a simplificated scene (https://forum.itoosoft.com/faq/how-to-send-a-file-to-itoo-software/)to reproduce it here.
Thanks,
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I'll try to find it. It's a mix of various old/new VrayProxy cars. It's possible it's a bug in some older VrayProxy vs the new FP9.
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I found that this is caused by the old VrayProxy which was created in prehistoric times in ?Vray3?
Anyway, with FP 8 it works OK and if I break it down into instances it works OK too.
Simple scene:
www.realviz.cz/VrayProxy-cars-FP901_02.zip (http://www.realviz.cz/VrayProxy-cars-FP901_02.zip)
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Simple solution for "beta time" is set "Non-geometric Obj.".
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So I found a reason. It is caused by missing UVW mapping. If e.g. map.ch.2 is missing and a texture is applied to it FP crashes. If this is fixed FP renders. Anyway, it is strange that if it is a classic instance within a V-ray or a regular mesh, everything renders OK.
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And another thing that causes this is VrayCarPaintMtl.
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Thanks for all the info.
I guess problem is caused by some changes we made in our V-Ray code. We'll check it.
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Thank you,
the really simple scene where it falls in the attach.
CarPaint on the Box without UVW. With UVW OK.
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Bug was identified and fixed for next update.
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Thanks.