Itoo Software Forum

Forest Pack => Forest Pro (*) => Forest Pro beta => Topic started by: Paul Roberts on May 20, 2024, 02:36:16 pm

Title: ForestIvy Beta Documentation
Post by: Paul Roberts on May 20, 2024, 02:36:16 pm
ForestIvy Beta Documentation

The ForestIvy Plugin for 3ds Max enables the quick creation of ivy and climbing plants. It includes several high quality presets to get users up and running instantly.
Its fast algorithm allows for real-time growth simulation, combining manual and automated growth for art-directable results that maintain realism. It's optimized for efficient rendering, making it simple to add swathes of detailed lifelike plants to any scene.

Features of the IvyPlugin
Creating your first Ivy object


To create an Ivy object, the easiest way is to load a preset from the library. To do this:


The other settings are only used to modify the growth rules used by the preset. See the Modifying Parameters section below for more information on how to adapt and create your own climbing plants.

Modifying Parameters

The following parameters offer granular control over the ivy’s surfaces, growth behavior, adhesion properties, and visual characteristics, giving you all the options you need to ensure that the plant interacts realistically with its surroundings.

Surface Objects


Growth Behavior Parameters

Ivy is formed by multiple branches. Each branch is defined by sections, and each section has a fixed number of segments. When a branch section grows, and it reaches the maximum number of segments, there is a probability that the branch splits into two. The following parameters define this growth behavior:

Adhesion and Climbing Behavior

These parameters define how the ivy interacts with surfaces, as well as how they transition between clinging and free growth states:

Branches Configuration

Controls the mesh used to generate branches.


Leaves and Flowers


ForestIvy uses a layers system to apply leaves and flowers to the branches. Any number of layer distributions can be applied. There are three steps to create a layer:

1 - Add Models


2 - Create Layers and Assign Assets

To configure each layer, use the following parameters:

3 - Configure Layers

Display Modes


These options determine how to display and render the geometry output by the object’s layers. Options include: