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Author Topic: Reference distribution on RC Object  (Read 148 times)

Dragan

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Reference distribution on RC Object
« on: November 09, 2020, 08:20:20 PM »
Hi
I`m doing a quick test placing lights on reference RC Object. Nothing fancy, one Triangle Face with MatID 3.
On single Reference Triangle, Sphere, Box1, and Box2 it works as expected but there is an issue when I add RC Object.
RC Object is set to Display>Mesh so this should not be a problem.
 
« Last Edit: November 09, 2020, 08:23:08 PM by Dragan »

Rokas

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Re: Reference distribution on RC Object
« Reply #1 on: November 09, 2020, 09:24:06 PM »
Thanks. we are checking it.
Seems like this is related to mesh density. Your lamp spheres are quite dense. Of course that is still an issue but it works with lighter topology:

« Last Edit: November 09, 2020, 09:49:53 PM by Rokas »
Rokas
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Dragan

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Re: Reference distribution on RC Object
« Reply #2 on: November 11, 2020, 09:27:31 AM »
Thank you, Rokas.
Yes, that was the problem. I just checked and increasing the Max Item value helps  ;) so you can probably search there for the problem.