I, i recently try the clone script and i notice that if i collapse the stack and add an unwrap modifier i can see and edit only the UV of one object. Is possible to manage it like if it was a classic editable poly object? I mean with a full control over all elements\polygon?
I do a plane, apply uvmap, use clone modifier, collapse, apply unwrap and i do not have the control of the geometry like if i create them with standard max tool.
Thanks, Alessandro