Itoo Software Forum
Other boards => General - Off Topic => Topic started by: alessandro.d84 on October 28, 2019, 06:38:27 PM
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I, i recently try the clone script and i notice that if i collapse the stack and add an unwrap modifier i can see and edit only the UV of one object. Is possible to manage it like if it was a classic editable poly object? I mean with a full control over all elements\polygon?
I do a plane, apply uvmap, use clone modifier, collapse, apply unwrap and i do not have the control of the geometry like if i create them with standard max tool.
Thanks, Alessandro
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Hi Allessandro,
thanks for reporting this, we can reproduce the issue here and we'll look into it. In the meantime, you can work around this to a certain extent by selecting each separate clone in the viewport and then clicking the UVW Unwrap modifier's Break tool to separate them.
(https://i.imgur.com/rUFfU9M.gif)
I hope that helps.
All the best,
Paul