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FStorm support

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GilDin:
Hey guys,

Any plans for FStorm renderer?
Please let me know.

Thank you!

Gil

Rokas:
Actually Fstorm is already supported.
Not all features but main one- native instancing is working.



More feature support should come from Fstorm developers. Please contact them to use more of our SDK features.

GilDin:
Thank you!

Do you maybe have any plans for implementing color/material support in the near future?
Edge mode?

Rokas:
Let me add, that for developers of render engines that don't have an SDK (like Corona, Octane, FStorm and others) we provide an internal API written in C++ for the 3ds Max SDK.
Then they use this data to generate the instances directly in their render engine and therefore the final implementation of Forest's features depends mainly on the way how it's done for that specific render engine.

GilDin:
Thank you, Rohas!

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