Itoo Software Forum

Other boards => Third party products => Topic started by: TM3598 on February 22, 2013, 08:29:10 PM

Title: HQ Plants Viola's don't work for me (after installing FPP 4)
Post by: TM3598 on February 22, 2013, 08:29:10 PM
I've checked the paths in the "External File" section of Customisation and the paths are correct.

I have Trees 3 and Flowers 2 and all of these items work fine EXCEPT for Viola !!

And it just so happens that these are the plants I want tin use in my Flower Box.....

 :(
Title: Re: HQ Plants Viola's don't work for me (after installing FPP 4)
Post by: iToo on February 22, 2013, 11:19:40 PM
In the original files of 3D Mentor, there was a mistake in the Max file for the Viola mode: HD_Vilola_01.max instead HD_Viola_01.max, so we wrote our catalog to use exactly this name.

Please, would you check what is the file name in your copy of HD Flowers 2 ?

Anyway, you also can use the models manually (without the catalog). Just merge the model in the scene, and assign to to Geometry->Custom Object.

Title: Re: HQ Plants Viola's don't work for me (after installing FPP 4)
Post by: mentor on February 23, 2013, 03:45:38 AM
I'll fix it in the next update. Thank you for feedback.
Title: Re: HQ Plants Viola's don't work for me (after installing FPP 4)
Post by: TM3598 on February 23, 2013, 10:19:42 AM
What is in my copy is

HD_Vilola_01.max

But if I change it to HD_Viola_01.max, it still doesn't work.

Anyway, as you say, merge in ans assign to Geometry.
Title: Re: HQ Plants Viola's don't work for me (after installing FPP 4)
Post by: iToo on February 23, 2013, 10:35:49 AM

The Viola models seems to work fine here, using the catalog, both for VRay and Mental Ray.

What error did you get exactly ? and what render engine do you use ?