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Clone Not Showing Up

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stusic:
I've created a scene in max 2009 x64 which uses the clone plugin. When I open this file in max 2009 x32, the Clone object doesn't show up. There are no errors and the plugin seems to be loading fine, it just isn't there. Any ideas on what's happening?

iToo:
Hi,

Can you see the plugin at Customize->Plug-in Manager ?

stusic:
Yeah, it shows up as loaded. I had some issues earlier to get it loaded, but now it seems to be fine -- until it loads a scene that uses it. I have it using a path deform modifier and it lists the spline it uses, but doesn't even list the object that was cloned...

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