Itoo Software Forum
RailClone => RailClone Lite => Topic started by: johnlanius79 on August 17, 2018, 04:57:26 PM
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Hello,
I am using railclone to generate bricks for a building. If I add a noise modifier to the railclone itself...then my computer's memory gets maxed out at render time
if i add a noise modifier to the surface that the bricks are being generated on....the bricks no longer align.
Keep in mind this is a brick building...so it's vertical
Any thoughts?
Thanks.
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Hello,
Applying any modifier to the RailClone object will disable the instancing engine, and the object will be handle as a single (huge) mesh.
Unfortunately there is no way to avoid that, since is the way that the Max pipeline works.
If you want to add some variation to the bricks, i would suggest to randomize a bit the position of each segment, using a Transform (https://docs.itoosoft.com/railclone/style-editor/operators#Operators-Transform) node.
I hope that helps.