I'm just laying out some paving over a large area using RClite. It has a curved edge so utilizing the 'clipping area' along with two segments (there will eventually be 3).
I will need to dictate where these segments are places eventually according to a landscaping plan, at the moment they're just randomized with a random operator.
Is this possible (in RC pro or lite)? Kind of like the clusters by map function in Forest Pack, or am I just better off using some other method entirely?
I could potentially just do it with material IDs, but this would involve using the horrible MAX boolean function.....