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RailClone Lite roof tiles random texture offsets

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RichJacob3D:
Hi All..

After following a Roof Tiles Itoo tutorial online , there is a part at the end where he plugs a UVWxform modifier between the tile segment and the generator. Then in the Xform modifier he adjusts the random offsets . When I try the same thing the offsets arent doing anything to the texture on the tiles. Am I missing something ?

Thanks in advance

https://www.youtube.com/watch?v=6nH3zdqy4I4

Michal Karmazín:
Hi,

Which renderer are you using? In some engines, the UVW XForm operator is only partially supported and works correctly only when the instancing engine is disabled.

Best regards,

RichJacob3D:
Im using Arnold with 3ds MAx .

Michal Karmazín:
In this case, as mentioned earlier, disabling the Display > Render > Use Instancing Engine option should do the trick.

Best regards,

RichJacob3D:
Brilliant :) Thanks. That sorted it :)

Much Appreciated

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