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Author Topic: Spline Node Issue  (Read 90 times)

ss

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Spline Node Issue
« on: May 14, 2024, 04:56:27 AM »
I am just trying to set the box object along the curve01.
Though I linked spline node and segment node, nothing has changed on my viewport.
Is there any solution?

Michal Karmazín

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Re: Spline Node Issue
« Reply #1 on: May 14, 2024, 08:44:26 AM »
Hi,

I would suggest you check/adjust the Distance value (which determines the space between segments) under Properties > Rules > Evenly of the used L1S Generator. I hope that helps.

Best regards,

ss

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Re: Spline Node Issue
« Reply #2 on: May 14, 2024, 09:13:16 AM »
Hi,

Now I checked the Distance value, still no changes here...
(Also I switched the Mode under Evenly section from Distance to Count.)

I attached my scene file. There may be something that I missed.
RailClone version is 5.2.2. and 3ds Max is 2020.

Kindly regards,


Michal Karmazín

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Re: Spline Node Issue
« Reply #3 on: May 14, 2024, 10:09:11 AM »
Thanks for providing the scene. The issue is caused by using a NURBS Curve - you should use the Editable Spline object instead. Please find attached the modified scene (20240514_NURBSToEditableSpline_iToo.max).

Best regards,

ss

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Re: Spline Node Issue
« Reply #4 on: May 14, 2024, 11:18:21 AM »
I checked your data and make sure it works precisely.
Then I tried to do it by myself. But, new problem has occured.
In my viewport there is no option of convert to editable spline, though there are editable mesh and NURBS options.
I think it is not Rail Clone issue but I want to know if you have any ideas.

Thanks a bunch,

Michal Karmazín

  • iToo Software
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Re: Spline Node Issue
« Reply #5 on: May 14, 2024, 12:10:16 PM »
You can use Motion Paths > Conversion Tools for these purposes. I hope that helps.

Best regards,

ss

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Re: Spline Node Issue
« Reply #6 on: May 14, 2024, 12:33:42 PM »
I got it!
Thank you so much :)