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Author Topic: uvw rotation  (Read 2980 times)

Rokas

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uvw rotation
« on: February 26, 2015, 06:04:40 PM »
Well this is normal expected rotation behavior:



And when I apply uvw within RailClone- uvw messes up while moving:



That can be counteracted by adding additional uvw xform with minus rotation value...
Rokas

iToo

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Re: uvw rotation
« Reply #1 on: February 27, 2015, 09:05:04 AM »
That is the expected behaviour because Segment->Mapping is designed to generate a continuous mapping along the RC path (or X/Y directions for arrays). We can say that UV coordinates are local to the RC object, although not exactly because it follow the path.

If you need local UV coordinates to the segment, just apply a standard UVW modifier and uncheck Segment->Mapping. RailClone will use that mapping, and also can be modified using a UVW XForm operator.
Carlos Quintero
iToo Software