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Author Topic: Composing Splines  (Read 855 times)

Terri Brown

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Composing Splines
« on: October 29, 2019, 11:16:11 AM »
Hi there,

I've looked for a similar topic on this forum but can't seem to find anything.
I often come across a scenario where I have one RC style that I am pleased with, but individual splines that I want to be able to easily move and manipulate - I would like the one RC style applied to all splines. For instance, right now I have a project involving a few roofs (the same style roof on three different houses). But because I am still playing with composition etc, I don't want to attach all my clipping splines together as I would then have to access the sub-object level to move/rotate anything. And I am still moving entire houses around...which becomes tricky when there are now rooftiles, gutters, and ridges etc. Does this make sense??  ???

In my brain I would imagine that with the RC style itself, you could have a 'compose' operator that works with splines.

Is there a workaround here that doesn't involve cloning RC objects?

Thanks

Rokas

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Re: Composing Splines
« Reply #1 on: October 29, 2019, 11:23:33 AM »
Why don't You want copy RC object and set master style? It is perfect for these situations.
Rokas

Terri Brown

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Re: Composing Splines
« Reply #2 on: October 29, 2019, 01:08:27 PM »
I didn't even know that functionality existed  :-[ :o

Will definitely give it a go...but I still have to create numerous RC styles...that's what I would love to avoid. One style...many splines composed within it. Kind've like when we can add surfaces and areas to a forest pack object.

W

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Re: Composing Splines
« Reply #3 on: November 08, 2019, 11:22:12 AM »
One style...many splines composed within it. Kind've like when we can add surfaces and areas to a forest pack object.

This would be really nice

Rokas

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Re: Composing Splines
« Reply #4 on: November 08, 2019, 11:28:33 AM »
That is on our development list for the future versions. But we can't promise any ETA.
Rokas