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Author Topic: 4.0.9 material ID seems wrong using DR  (Read 427 times)


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4.0.9 material ID seems wrong using DR
« on: October 27, 2019, 11:20:15 AM »

there seems to be a problem with incorrect material ID's using DR in latest version of vray on the render slaves.

locally renders fine, on remote it's mixed up (even if transfer material is checked in vray).

worked fine in previous version of railclone.


edit: needed to collapse de modfier stack of the master object to get the have it working correctly (maybe it's a max problem not assigning the materials id's correctly when attaching different objects)
« Last Edit: October 27, 2019, 12:00:59 PM by muoto »


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Re: 4.0.9 material ID seems wrong using DR
« Reply #1 on: October 28, 2019, 10:12:01 AM »
Hi would You please send misbehaving scene with steps how to reproduce the issue. Thanks!