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Author Topic: Array tiling error in one direction  (Read 459 times)

full-blood

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Array tiling error in one direction
« on: May 23, 2024, 11:27:33 AM »
Hello,

I have a issue with the tiling of my RC. I use RC Slice, and It's working well in the x direction, but it doesn't work in the Y direction as you can see in the printscreen. The Default geometries are tiles and not scaled. I use the option "scale" mode for default segment rule, and it's works only in one direction.
Have you any idea why ?

Best regards,
Antoine

Michal Karmazín

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Re: Array tiling error in one direction
« Reply #1 on: May 23, 2024, 11:45:22 AM »
Hi Antoine,

For these purposes, you can use the bundled Scale to Array macro found under the Transforms category. Please find attached the modified version of your scene (240523_ScaleToArray_iToo.max). I hope this helps.

Best regards,

full-blood

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Re: Array tiling error in one direction
« Reply #2 on: May 23, 2024, 12:03:09 PM »
Yeah thank you very much ! It's work well. There is just the upper corner with a little offset, have you any idea why ?

Michal Karmazín

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Re: Array tiling error in one direction
« Reply #3 on: May 23, 2024, 02:34:42 PM »
I see. You can account for the size of the bottom and top segments by adjusting the Y Subtract value (in this case, 30 cm does the trick) or by exporting and summing their Y Sizes, as demonstrated in the revised scene.

I hope that helps.

Best regards,