Hi Paul,
Thank you for your reply.
Indeed the first one was a mistake I made, thanks for pointing out where to look.
The second one I'll remember in my next projects, a little bit of a workaround but it does the trick.
Also looking forward to that rc3!
However until that arrives, here is another... just feels like windows are quite some work in each scene that can be automatized with rc, so I'd like to be able to generate as much as possible common types.
The next one is something I like to do in most of my projects to generate some variation. Opening some windows randomly.
Therefore I'd like to open them in 2 directions /angles.
The easiest one around the x rotation axis works very nice.
However I'd like to add some variation with a random value, is that possible that for each section a rnd nr is generated and used in the different L1S generators to have a correct result?
Now each L1S generator is getting a different value it seems.
The other thing - I don't know how to start - is opening the windows around the other axis...
Hope you can help me here, thank you!