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Author Topic: Custom Sprinkler style  (Read 3625 times)

Rokas

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Re: Custom Sprinkler style
« Reply #30 on: October 23, 2018, 10:27:45 AM »
Hi, nice style. However I do not understand where Your mentioned issue is.

That seems to work as expected.

Regarding Your suggestion:
"condition to check whether a vertex is between two segments with different material IDs "
I agree that this would be great option to have. I will add this to new features list.
« Last Edit: October 23, 2018, 10:34:37 AM by Rokas »
Rokas

mabulsoud

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Re: Custom Sprinkler style
« Reply #31 on: October 23, 2018, 03:46:09 PM »
Thanks! If you look in your gif you'll see that it's not working properly on the third second pipe from the top. But if you disable the seed numeric and just directly manipulate it in the index it works properly.

It would be great having that conditional feature! Is there any chance this could happen anytime soon? It would be extremely helpful for doing HVAC systems which in currently working on.

Rokas

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Re: Custom Sprinkler style
« Reply #32 on: October 23, 2018, 03:51:24 PM »
it's not working properly on the third second pipe from the top.
Sorry. Third? second? Where to look exactly?

It would be great having that conditional feature! Is there any chance this could happen anytime soon? It would be extremely helpful for doing HVAC systems which in currently working on.
Unfortunately I can't promise that anytime soon.
Rokas

mabulsoud

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Re: Custom Sprinkler style
« Reply #33 on: October 23, 2018, 05:13:57 PM »
Sorry I meant second.

Rokas

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Re: Custom Sprinkler style
« Reply #34 on: October 24, 2018, 05:01:59 PM »
I see what You mean. Probably seed between generators does not work when using exported seed value.
Thanks we will check this.
Rokas

mabulsoud

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Re: Custom Sprinkler style
« Reply #35 on: October 25, 2018, 05:52:38 PM »
Hi,

I've encountered another issue with this definition. It seems the radius of the bevel at the corner changing is a problem. Is there a way to make it consistent across all the pipes?

« Last Edit: May 10, 2019, 05:51:13 PM by mabulsoud »

Rokas

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Re: Custom Sprinkler style
« Reply #36 on: October 29, 2018, 09:25:13 AM »
Hi

This is not a bug though
It is better to understand with a plane object instead of pipes:


You should increase fillet radius for this to be working.
Rokas

mabulsoud

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Re: Custom Sprinkler style
« Reply #37 on: October 30, 2018, 01:32:11 PM »
That makes the radius too big on the other end. is there a way to maintain a consistent radius across the different pipes?

Rokas

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Re: Custom Sprinkler style
« Reply #38 on: October 30, 2018, 03:13:53 PM »
only one that i know- use separate splines for each of the pipe.
Rokas

Colin97

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Re: Custom Sprinkler style
« Reply #39 on: February 25, 2020, 05:10:25 AM »
I downloaded the railclone file earlier in this thread and it's awesome but looks like something is off with version 4.  Can someone help me fix it?

Thanks