Itoo Software Forum

RailClone => RailClone Pro (*) => Topic started by: link3d on June 05, 2018, 12:56:32 PM

Title: Asymetric Floor Tile Design
Post by: link3d on June 05, 2018, 12:56:32 PM
Hello everybody,

As anyone tried a floor tile pattern like this one?
http://www.pavingexpert.com/images/flags/layout_pseud01.gif (http://www.pavingexpert.com/images/flags/layout_pseud01.gif)  - http://www.pavingexpert.com/images/flags/layout_pseud03.gif (http://www.pavingexpert.com/images/flags/layout_pseud03.gif)

How would you setup an array for this kind of flooring?
We have projects with this or an similar pattern quite often and it would be a huge time-saver if there is a way to easily create a kind of own preset for this kind of tiling.

I'm thankful for any idea how to tackle this.
Title: Re: Asymetric Floor Tile Design
Post by: Rokas on June 05, 2018, 01:09:02 PM
Hi, thanks for this question.
We have a guide for almost any pattern creation (https://forum.itoosoft.com/railclone-pro-(*)/pattern/)

Please try to follow it, and should You have any issues, let me know- I will try to help You.
Title: Re: Asymetric Floor Tile Design
Post by: link3d on June 06, 2018, 12:46:02 PM
Thanks a lot !

I had no problems following the guide with the examples given there.
But now I tried to apply it to a floor tile design currently needed in one of our projects and I can't quite figure it out.

I attached the file, it would be great if somebody could take a look.
And again thanks !
Title: Re: Asymetric Floor Tile Design
Post by: Rokas on June 06, 2018, 01:49:06 PM
Try values:

Constant Bottom 0
Constant Right -25
Incremental X -25
Incremental Y -30
Title: Re: Asymetric Floor Tile Design
Post by: link3d on June 06, 2018, 01:58:58 PM
Great that works! Thanks!

Is there a certain way to figure out the right values?  I got the y-Incremenial value of the translation of the elements in y-direction. But was stuck in getting the other values right. How did you figure out the -25 for Constant Right and -25 for Incremental X?
Title: Re: Asymetric Floor Tile Design
Post by: Rokas on June 06, 2018, 02:23:48 PM
I used real time view-port feedback.
Start with Incremental values.
And look for continuous gaps, that can be filled with Constant translation. Probably it could be figured out with some math though.