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Author Topic: BC verts  (Read 6525 times)

Evgeniy_Ivanov

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Re: BC verts
« Reply #30 on: April 05, 2020, 07:07:47 PM »
Hi Evgeniy

this thread's attached file opened with current RC version:



Is there anything else You want to check?

So both issues I had are now fixed? From the screenshot Im guessing that copying the spline now produces the same objects...is that correct? Can also I expect corner objects on corner vertices only...not BC objects on corner vertices?

Thanks!



Rokas

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Re: BC verts
« Reply #31 on: April 05, 2020, 07:37:01 PM »
The "Fillet" process creates new bezier-corners and remove the existing ones. Your first "bug" issue should be classified as an incompatibility between features.

Can also I expect corner objects on corner vertices only...not BC objects on corner vertices?

Can Your produce a scene and I will check it for You to be sure.
Rokas

Evgeniy_Ivanov

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Re: BC verts
« Reply #32 on: April 05, 2020, 07:53:27 PM »
The "Fillet" process creates new bezier-corners and remove the existing ones. Your first "bug" issue should be classified as an incompatibility between features.

Can also I expect corner objects on corner vertices only...not BC objects on corner vertices?

Can Your produce a scene and I will check it for You to be sure.
scene should still be in this topic you can find it on page one

Rokas

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Re: BC verts
« Reply #33 on: April 06, 2020, 07:17:26 AM »
The "Fillet" process creates new bezier-corners and remove the existing ones. Your first "bug" issue should be classified as an incompatibility between features.

Can also I expect corner objects on corner vertices only...not BC objects on corner vertices?

Can Your produce a scene and I will check it for You to be sure.
scene should still be in this topic you can find it on page one

I have not found such a scene (without fillets)
Rokas

Evgeniy_Ivanov

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Re: BC verts
« Reply #34 on: April 30, 2020, 05:20:33 PM »
how to avoid this bending
https://prnt.sc/l1ymrh

Evgeniy_Ivanov

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Re: BC verts
« Reply #35 on: April 30, 2020, 05:34:07 PM »
also my main issue was that all verts, including BC inherited fillet option, the bending could be fixed by changing the corner to BC. Is that not the case right now?

Rokas

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Re: BC verts
« Reply #36 on: April 30, 2020, 07:11:28 PM »
Please illustrate with a max file.
Rokas

Evgeniy_Ivanov

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Re: BC verts
« Reply #37 on: May 01, 2020, 12:30:24 AM »
« Last Edit: May 01, 2020, 03:01:55 PM by Evgeniy_Ivanov »

Rokas

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Re: BC verts
« Reply #38 on: May 01, 2020, 04:01:16 PM »
the bending?
https://prnt.sc/l1ymrh
Whatever You want us to test how it works with current RC version.
Rokas

Evgeniy_Ivanov

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Re: BC verts
« Reply #39 on: May 02, 2020, 10:23:29 PM »
max 2017

Rokas

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Re: BC verts
« Reply #40 on: May 03, 2020, 06:05:38 PM »
Bending has not changed with Your spline and Scale Mode.
Rokas

Evgeniy_Ivanov

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Re: BC verts
« Reply #41 on: May 09, 2020, 07:39:32 PM »
Bending has not changed with Your spline and Scale Mode.
I pointed out I have an issue almost 2 years ago! How come you still have this not fixed?!

Rokas

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Re: BC verts
« Reply #42 on: May 12, 2020, 09:52:18 AM »
Hi Evgeniy

Thank You for the confidence in our plugin and high requirements for it.
Also thank You for reporting bugs. Some were fixed but some are incompatibilities between features used.
Unfortunately sometimes a tool does not work right out the box and some design modifications should be made to find compromise between what You want and what a tool can do for You.

Please consider another workaround for Your situation:
I have added additional Conditional operator for Your corner input. Hope this is acceptable for You.

Rokas

Evgeniy_Ivanov

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Re: BC verts
« Reply #43 on: May 12, 2020, 01:21:51 PM »
Hi Evgeniy

Thank You for the confidence in our plugin and high requirements for it.
Also thank You for reporting bugs. Some were fixed but some are incompatibilities between features used.
Unfortunately sometimes a tool does not work right out the box and some design modifications should be made to find compromise between what You want and what a tool can do for You.

Please consider another workaround for Your situation:
I have added additional Conditional operator for Your corner input. Hope this is acceptable for You.


Im sorry this is not what I wanted.

Evgeniy_Ivanov

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Re: BC verts
« Reply #44 on: September 19, 2023, 08:18:35 AM »
Hey, did you fix the bug?