I'm making some Railclone Bollards with as much functionality as possible via exported parameters.
This is the first time that I'v tried to use a material node. From what I understand, you can cycle through a multi/sub object material using the corresponding ID's in that material. Based off the tutorials, I think I have this set up correctly, doesn't seem that complicated, but not getting the results that I'm after. I exported the Mat ID parameter and when cycling, it doesn't switch as intended.
I've attached a few screenshots to show my setup. Any help is much appreciated!