Itoo Software Forum

RailClone => RailClone Pro (*) => Topic started by: harumscarum on June 28, 2017, 08:50:16 PM

Title: BUG: Randomize Material ID not working with Use Instancing Engine
Post by: harumscarum on June 28, 2017, 08:50:16 PM
hello
Material randomize node not working with Use Instancing Engine option enabled
everything is fine in the viewport, but I use Corona and there is only ID=1 rendering

with Use Instancing Engine disable impossible to render the full scene with 50000 objects
Title: Re: BUG: Randomize Material ID not working with Use Instancing Engine
Post by: harumscarum on June 29, 2017, 04:27:35 PM
any ideas how to randomize audience that way?
Title: Re: BUG: Randomize Material ID not working with Use Instancing Engine
Post by: iToo on June 30, 2017, 09:02:20 AM
Hi, unfortunately this is a limitation of the Corona implementation. You can find the list of supported features here (http://docs.itoosoft.com/railclone/requirements).
We are in conversations with the Corona team to support more features in the future, but that requires important changes in the Corona engine.

As workaround, you would create a set of separated geometries with different IDs, and randomize them using the "Randomize" operator.
Obviously this procedure requires a previous work to prepare it, but it's compatible with instancing.