Itoo Software Forum

Author Topic: Bug/limitation using the same spline for both include & exclude clipping  (Read 530 times)

Pixelab

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This happen when using it within the same RC object on 2 different arrays. If both are set on exclude, or include, it works.

Workaround is quite simple, just make a new spline object in RC and pick to the same spline.

« Last Edit: May 14, 2015, 12:29:48 PM by Pixelab »

iToo

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Yes, this is a limitation of the clipping splines. To improve performance, we process the area splines only one time by node, caching internally several data structures. Unfortunately, that doesn't work if the spline if used simultaneously on both modes.

I'll take a look to it, but probably the fix will much more troublesome than the workaround.
Carlos Quintero
iToo Software