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Author Topic: can't make random materil work in Corona  (Read 2733 times)


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    • lukxCGI
can't make random materil work in Corona
« on: January 17, 2018, 10:26:44 AM »
I can't make random material to work with Corona. In viewport it's shows okay but when rendered it's different.

When using textures it's even worst because they are not random (same texture all the time)
Any help please :)

link to texture problematic scene
« Last Edit: January 17, 2018, 10:32:47 AM by lukx »

Michal Karmazín

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Re: can't make random materil work in Corona
« Reply #1 on: January 17, 2018, 11:24:26 AM »

Currently, some features are "fully supported" only in case of the V-Ray render engine (as you can see in the Feature Compatibility table, for the rest of renderers it can be enabled by turning off the instancing engine). Use of features like Material / UVW XForm Operators are just partially supported.

To get it working correctly with the Corona Renderer, the Use Instancing Engine should be switched off as shown on the attached screen-shot.

Best regards,